Posts Tagged ‘Live with Walkman’

Sony Ericsson Live with Walkman performance with Android ICS

August 30, 2012

Sony Ericsson promised that all the 2011 Xperia line along with the Live with Walkman model would get updated to Android 4.0 Ice Cream Sandwich.

They took their time and the carriers also took an extra time before releasing the firmware to the carrier-locked devices. Recently I was finally able to go through the ICS update process with the Live with Walkman I’ve posted a short hands-on a while ago.

The update process is pretty straight forward as long as you know how to use a computer, since Sony Ericsson (now only Sony without the Ericsson part) demands the user to connect the phone to the PC Companion Windows software or to the Bridge for Mac app in order to get Android 4.0. Apparently the update it too big to be handled as a simple OTA (over the air) update!

Sony also warns on their website that Android 4.0 is heavier than the older 2.x versions and that might have a negative impact on how the smartphone performs.

I’ve installed the official Android 4.0.4 update and ran the Quadrant benchmark to check if the update had any impact on the performance figures.

The score is, as the manufacturer warned, lower than before: 1381 is indeed not as good as the score Android Gingerbread achieved, around eighteen hundred points.

I’ve run the test twice to see if there was any improvement in the second run but, as you can see below, it just got a little bit worst, achieving 1362 points: disappointing!

I also ran the SunSpider web-browser javascript benchmark and fortunately, unlike the Quadrand score, the results improved as you can see below.

Now the test is completed in 3099.8 ms which is better than the old result (3342.7 ms)!

Overall, and despite the bugs and the performance hit, I do recommend updating because newer apps require Android 4.0 ICS to run, like Google’s own Chrome web browser!

Android lag

December 30, 2011

Recently I’ve been reading a lot of buzz on the web around the Android lag issue: some Google engineer started the controversy with a post on Google+ and then other devs wrote their own opinion on that.

First of all, I believe that if this subject was discussed widely on the web, it probably means that the problem exists! I want to emphasize this because first I was led to believe by some online forums that it was an issue exclusive to the Galaxy S I had. Apparently this might affect the whole platform and, as a consequence, more or less, every single Android device.

Second, the conclusion I get from all the posts I’ve read is that Android, unlike iOS or Windows Phone, does a lot of different stuff all at the same time instead of focusing on the screen response to the user when the screen is touched. It seems pretty obvious to me that the screen responsiveness is a major thing on a touchscreen device user experience. Google apparently doesn’t share entirely this view with their competitors and believe that, at some point in the future, the hardware will be so powerful that this problem will sort itself out.

In the meantime, I felt curious about everything I’ve read and made a short video where I try to see what’s the approach Google and Apple took on this by playing some CSS animation on both OS stock browsers.

By the way, on a side note, after watching this video I noticed something I didn’t before: recording the video at the same time, on the same place, connected to the exact same wireless network, the iPhone 4S shows a much higher level of signal reception compared to a very poor signal showed by the Sony Ericsson Live with Walkman.

Is the iPhone WiFi signal level too optimistic or is the Sony Ericsson antenna really bad?

Sony Ericsson Live with Walkman hands-on impressions

November 28, 2011

Recently I had the opportunity to try one of the newest and cheapest Android phones from Sony Ericsson, the Live with Walkman.

When I tried it for the first time I had no expectations whatsoever because it’s being sold, as a prepaid cell phone in some European carriers, at a really low price that beats most, if not all, of it’s competitors (mainly Chinese companies like ZTE and Huawei).

What took me by surprise is that the phone turns out to be awesome!

I was completely convinced by the good build quality, by the rather nice camera (with 5 MP and 720p video recording) and ultimately by the performance. This low-cost Android handset has exactly the same hardware (SoC, memory, etc.) the more expensive Xperia brothers (such as the Arc and the Neo) have inside but because this hardware (SnapDragon 1GHz CPU, Adreno 205 GPU, 512 MB RAM) only needs to run a smaller (3,2″) and lower resolution display (320×480) the phone actually is as fast (or even faster) when compared to the older brothers.

If you run the Quadrant benchmark, as you can see below, it is able to score between low seventeen hundreds up to 1869, which is a great result for a phone that’s competing near the €100 price point!

I’ve also ran the SunSpider javascript benchmark and the result left me very impressed… again: 3342.7 ms!

Of course perfection is a thing one can always aim at but never achieve and this phone has one thing that keeps it from being perfect: the screen! I’m not complaining about the low resolution (which brings some performance benefits) but the contrast and the color reproduction is not really good (there is no mobile Bravia Engine) and the phone does not adjust the screen brightness automatically, so here you have the phone’s Achilles’ heel!

My conclusion after playing with it a couple of days is that this phone is actually a great bargain, does very well what most Android phones do (regardless of price), and even if the screen isn’t the greatest one around it’s still worth every penny!